Source Priority Failing checks
Free Japanese Fonts in "Handwriting" Style by Mika-Chan
Medium
This package contains free Japanese fonts in "handwriting" style by Mika-Chan.
Medium
Daten fuer moneyplex
Medium
Bankdaten und andere Dateien
Medium
moneyplex (SUSE Version) x86_64
Medium
moneyplex Homebanking Anwendung (SUSE Version) kompiliert fuer x86_64
Medium
System for rendering 3-D graphics
Medium
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL.* To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc.(SGI). However, the author does not possess an OpenGL license from SGI, and makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with SGI. Those who want a licensed implementation of OpenGL should contact a licensed vendor.

Please do not refer to the library as MesaGL (for legal reasons). It's just Mesa or The Mesa 3-D graphics library.
* OpenGL is a trademark of Silicon Graphics Incorporated.
Medium
Mesa Khronos development headers
Medium
Mesa Khronos development headers.
Medium
Mesa demo programs for the OpenGL stack
Medium
Mesa is a 3-D graphics library with an API which is very similar to that of OpenGL.* To the extent that Mesa utilizes the OpenGL command syntax or state machine, it is being used with authorization from Silicon Graphics, Inc.(SGI). However, the author does not possess an OpenGL license from SGI, and makes no claim that Mesa is in any way a compatible replacement for OpenGL or associated with SGI. Those who want a licensed implementation of OpenGL should contact a licensed vendor.

Please do not refer to the library as MesaGL (for legal reasons). It's just Mesa or The Mesa 3-D graphics library.

This package contains the demos shipped with Mesa.
* OpenGL is a trademark of Silicon Graphics Incorporated.
Medium
GLX-based demos
Medium
This package contains some common GLX-based demos.
Medium
Libraries, includes and more to develop Mesa applications
Medium
DRI plug-ins for 3D acceleration
Medium
This package contains Mesa DRI drivers for 3D acceleration.
Medium
Development files for the DRI API
Medium
This package contains the development environment required for compiling programs and libraries using the DRI API.
Medium
Mesa DRI plug-in for 3D acceleration via Nouveau
Medium
This package contains nouveau_dri.so, which is necessary for Nouveau's 3D acceleration to work. It is packaged separately since it is still experimental.
Medium
Mesa Gallium GPU drivers
Medium
This package contains Mesa Gallium drivers for 3D acceleration.
Medium
Development files for the EGL API
Medium
This package contains the development environment required for compiling programs against EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES and OpenVG.

This package provides the development environment for compiling programs against the EGL library.
Medium
EGL API implementation
Medium
This package contains the EGL native platform graphics interface library. EGL provides a platform-agnostic mechanism for creating rendering surfaces for use with other graphics libraries, such as OpenGL|ES and OpenVG.

This package contains modules to interface with the existing system GLX or DRI2 drivers to provide OpenGL via EGL. The Mesa main package provides drivers to provide hardware-accelerated OpenGL|ES and OpenVG support.
Medium
GL/GLX development files of the OpenGL API
Medium
Mesa is a software library for 3D computer graphics that provides a generic OpenGL implementation for rendering three-dimensional graphics.

This package includes headers and static libraries for compiling programs with Mesa.
Medium
The GL/GLX runtime of the Mesa 3D graphics library
Medium
Mesa is a software library for 3D computer graphics that provides a generic OpenGL implementation for rendering three-dimensional graphics.

GLX ("OpenGL Extension to the X Window System") provides the interface connecting OpenGL and the X Window System: it enables programs wishing to use OpenGL to do so within a window provided by the X Window System.
Medium
Development files for the OpenGL ES 1.x API
Medium
OpenGL|ES is an API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems.

OpenGL|ES 1.x provides an API for fixed-function hardware.

This package provides a development environment for building programs using the OpenGL|ES 1.x APIs.
Medium
OpenGL|ES 1.x Common Profile API implementation
Medium
OpenGL|ES is an API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems.

OpenGL|ES 1.x provides an API for fixed-function hardware.
Medium
OpenGL|ES 2.x API implementation
Medium
OpenGL|ES is an API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems.

OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders.

The libGLESv2.so.2 library provides symbols for all OpenGL ES 2 and ES 3 entry points.
Medium
Development files for the OpenGL ES 2.x API
Medium
OpenGL|ES is an API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems.

OpenGL|ES 2.x provides an API for programmable hardware including vertex and fragment shaders.

This package provides a development environment for building applications using the OpenGL|ES 2.x APIs.
Medium
Development files for the OpenGL ES 3.x API
Medium
OpenGL|ES is an API for full-function 2D and 3D graphics on embedded systems - including consoles, phones, appliances and vehicles. It contains a subset of OpenGL plus a number of extensions for the special needs of embedded systems.

This package provides a development environment for building applications using the OpenGL|ES 3.x APIs.
Medium
Mesa OpenCL implementation
Medium
This package contains the Mesa OpenCL implementation or GalliumCompute.
Medium
Mesa's Vulkan development files
Medium
This package contains the development files for Mesa's Vulkan implementation.
Medium
Mesa Direct3D9 state tracker
Medium
Mesa Direct3D9 state tracker development package
Medium
Development files for the Mesa GL API implementation
Medium
Development files for the Mesa GL API module which is responsible for dispatching all the gl* functions. It is intended to be mainly used by the Mesa-libGLES* packages.
Medium
Free implementation of the GL API
Medium